Proof of Concept
This is the “proof of concept” version of Virtual Plasencia, Version 1.0-1.6.
What is a proof of concept?
It is a demonstration of how the RCCP can implement essential elements of its vision to generate a historically accurate and dynamic 3D virtual world that represents the 15th century city of Plasencia, Spain. This includes: (1) the reconstruction of the Plaza de San Nicolas using historical sources and applying GIS accuracy, (2) the recreation of historical buildings as they appeared, (3) the integration of historical narratives and details from archival manuscripts, and (4) the creation of a virtual space to explore issues of religious co-existence.
What occurs after the proof of concept stage? We envision several content, usage, and technical enhancements to Virtual Plasencia, including:
- Expanding the geovisualized zone to include all of the late medieval city.
- Modeling other critical public spaces and structures.
- Creating internal spaces of critical buildings.
- Integrating avatars into the environment (historical personages as well as allowing users to create their own avatars).
- Making GIS, geovisualization, and manuscript data available.
- Supporting user-to-user interaction within Virtual Plasencia. In essence, an avatar-populated world where users can discuss issues of cooperation and conflict.
- Supporting users’ discovery within the environment with more tools.
- Granting users the ability to locate research tasks (such as transcribing manuscripts) inside the environment.
- Generating a user reward system where users can earn “territory” and “objects” inside of Virtual Plasencia in return for their service to the project.
- Enhancing the quality of graphics.
- Incorporating accurate 3D terrain and lighting effects.
- Speeding up the web server to improve load times.